head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Practiced Mastery
A fast falling-block puzzle testing speed placement and chain planning.

Execution · Practiced Mastery
Balancing ballistics execution with patrol timing to eliminate targets without triggering coordinated alerts.
Raining Blobs leans Execution (Practiced Mastery); Sniper Elite 4 leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Raining Blobs
Fast block placement under accelerating speed decides runs
Sniper Elite 4
Long-range ballistics, bullet drop, and wind compensation are the core demand
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Raining Blobs
Optional versus but mostly solo, little prediction
Sniper Elite 4
Axis soldiers follow scripted patrol cycles without modelling the player
Raining Blobs leans a little harder on variance, though the gap is small.
Raining Blobs
Falling blob colors are random but quickly mappable
Sniper Elite 4
Wind direction and enemy patrol timing add first-run uncertainty
Sniper Elite 4 leans a little harder on optimization, though the gap is small.
Raining Blobs
Chaining and clearing patterns has known optimal play
Sniper Elite 4
Synchronised shot timing and route planning reward methodical preparation
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.