head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Execution · Practiced Mastery
Shooter-platforming crossed with base defense, testing weapon execution and turret planning.

Execution · Practiced Mastery
Planning approaches with recon tools, then executing them under lethal fire.
Ratchet & Clank: Full Frontal Assault leans Execution (Practiced Mastery); Tom Clancy's Ghost Recon Advanced Warfighter leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Ratchet & Clank: Full Frontal Assault
Weapon juggling and movement carry the defense waves
Tom Clancy's Ghost Recon Advanced Warfighter
Lethal firefights punish sloppy aim and exposure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Ratchet & Clank: Full Frontal Assault
Competitive raids against humans reward predicting attack lanes
Tom Clancy's Ghost Recon Advanced Warfighter
Multiplayer squads outflank and adapt to your habits
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Ratchet & Clank: Full Frontal Assault
Wave compositions are mostly known after few runs
Tom Clancy's Ghost Recon Advanced Warfighter
Enemy placements are scripted-but-unknown on first attempt
Tom Clancy's Ghost Recon Advanced Warfighter leans a little harder on optimization, though the gap is small.
Ratchet & Clank: Full Frontal Assault
Turret placement and node economy are plannable systems
Tom Clancy's Ghost Recon Advanced Warfighter
Drone recon, squad orders and approach planning decide missions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.
full breakdown
Ratchet & Clank: Full Frontal Assault →
full breakdown
Tom Clancy's Ghost Recon Advanced Warfighter →