head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Execution · Twitch Chaos
A permadeath bullet-hell MMO where dozens of players swarm gods and one mistake erases your character.

Execution · Practiced Mastery
Soulslike shooter where procedurally rolled campaigns randomize bosses and loot.
Realm of the Mad God leans Execution (Twitch Chaos); Remnant: From the Ashes leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Realm of the Mad God
Dodging dense bullet patterns with permadeath stakes
Remnant: From the Ashes
Souls-style dodging fused with sustained gun accuracy.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Realm of the Mad God
Boss patterns are scripted; other players cooperate, not oppose
Remnant: From the Ashes
Bosses are scripted movesets despite feeling adversarial.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Realm of the Mad God
Loot drops and event spawns gamble your character's fate
Remnant: From the Ashes
Procedurally rolled worlds, bosses, and item availability.
Remnant: From the Ashes leans a little harder on optimization, though the gap is small.
Realm of the Mad God
Gear tiers, class knowledge, and dungeon routing compound
Remnant: From the Ashes
Build crafting and learned boss patterns converge to mastery.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.