head to head
Salt and Sanctuary asks more than Red Dead Redemption 2, and the gap is optimization.

Execution · Practiced Mastery
A cinematic open-world western leaning on shooting feel and atmosphere.

Optimization · Practiced Mastery
A 2D Souls-like with metroidvania exploration.
Red Dead Redemption 2 leans Execution (Practiced Mastery); Salt and Sanctuary leans Optimization (Practiced Mastery).
Salt and Sanctuary leans a little harder on execution, though the gap is small.
Red Dead Redemption 2
Gunplay and Dead Eye reward aim and timing.
Salt and Sanctuary
Souls-like timing in 2D
Salt and Sanctuary leans a little harder on reads, though the gap is small.
Red Dead Redemption 2
Enemies use scripted AI patterns, not adaptation.
Salt and Sanctuary
Scripted bosses with telegraphs
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Red Dead Redemption 2
Some hunting and weather randomness, lightly hidden.
Salt and Sanctuary
Loot drops
Salt and Sanctuary leans clearly harder on optimization.
Red Dead Redemption 2
Loadouts and routes solvable but loose.
Salt and Sanctuary
Skill tree builds and gear routing
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.