head to head
Tales of Symphonia asks more than Red Dead Redemption 2, and the gap is optimization.

Execution · Practiced Mastery
A cinematic open-world western leaning on shooting feel and atmosphere.

Execution · Practiced Mastery
A real-time action JRPG where mastering guard cancels and arte combos against scripted enemies defines high-level play.
Red Dead Redemption 2 leans Execution (Practiced Mastery); Tales of Symphonia leans Execution (Practiced Mastery).
Tales of Symphonia leans clearly harder on execution.
Red Dead Redemption 2
Gunplay and Dead Eye reward aim and timing.
Tales of Symphonia
3D combat movement, guard-canceling, and combo timing are central skills
Red Dead Redemption 2 leans a little harder on reads, though the gap is small.
Red Dead Redemption 2
Enemies use scripted AI patterns, not adaptation.
Tales of Symphonia
All enemy and boss patterns are scripted
Tales of Symphonia leans a little harder on variance, though the gap is small.
Red Dead Redemption 2
Some hunting and weather randomness, lightly hidden.
Tales of Symphonia
Random item drops and some enemy move randomness present
Tales of Symphonia leans clearly harder on optimization.
Red Dead Redemption 2
Loadouts and routes solvable but loose.
Tales of Symphonia
Arte trees, Unison Attacks, and equipment crafting are the optimization layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.