head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Execution · Practiced Mastery
A cinematic open-world western leaning on shooting feel and atmosphere.

Execution · Practiced Mastery
An open-world cop game where a reformed criminal polices Manhattan clean or dirty.
Red Dead Redemption 2 leans Execution (Practiced Mastery); True Crime: New York City leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Red Dead Redemption 2
Gunplay and Dead Eye reward aim and timing.
True Crime: New York City
Driving, shooting, and martial-arts brawling in one kit
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Red Dead Redemption 2
Enemies use scripted AI patterns, not adaptation.
True Crime: New York City
Criminals and informants act on scripts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Red Dead Redemption 2
Some hunting and weather randomness, lightly hidden.
True Crime: New York City
Random street crimes inject mild unpredictability
True Crime: New York City leans a little harder on optimization, though the gap is small.
Red Dead Redemption 2
Loadouts and routes solvable but loose.
True Crime: New York City
Precinct progression and good-versus-dirty cop systems are learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.