head to head
Red Faction: Guerrilla Re-Mars-teredvsYoku's Island Express
Red Faction: Guerrilla Re-Mars-tered leans Execution (Practiced Mastery); Yoku's Island Express leans Execution (Practiced Mastery).
Red Faction: Guerrilla Re-Mars-teredYoku's Island Express
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 0
Red Faction: Guerrilla Re-Mars-tered leans harder on reads: EDF response is scripted escalation, not adaptation
Variance1 vs 2
Yoku's Island Express leans harder on variance: Ball physics adds small bounce unpredictability
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

