head to head
Rescue MissionvsWarioWare: Smooth Moves
Rescue Mission leans Execution (Pure Mechanics); WarioWare: Smooth Moves leans Execution (Pure Mechanics).
Rescue MissionWarioWare: Smooth Moves
Axis by axis
Execution8 vs 7
Rescue Mission leans harder on execution: Light-gun aiming accuracy is the entire game
Reads1 vs 0
Rescue Mission leans harder on reads: Enemy soldiers spawn on scripts, not adaptively
Variance3 vs 3
Even - both lean on variance about the same.
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

