head to head
Resident Evil 2 asks more than The Elder Scrolls V: Skyrim, and the gap is variance.

Optimization · Pure Optimization
The classic survival horror sequel where ammo budgeting and route knowledge tame Raccoon City.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.
Resident Evil 2 leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
Resident Evil 2 leans a little harder on execution, though the gap is small.
Resident Evil 2
Tank controls and aim need competence, not mastery
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Resident Evil 2
Zombies are scripted, never adaptive
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
Resident Evil 2 leans clearly harder on variance.
Resident Evil 2
First-run item and enemy placement is hidden information
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
Resident Evil 2 leans a little harder on optimization, though the gap is small.
Resident Evil 2
Routing, ammo economy, and puzzles fully converge on replay
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.