head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Practiced Mastery
A first-person haunted-house survival game solved by crafting optimisation and scripted-enemy routing.

Optimization · Practiced Mastery
A 1960s rural Japan horror entry pairing stamina-based melee with creeping floral body horror.
Resident Evil 7: Biohazard leans Optimization (Practiced Mastery); Silent Hill f leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Resident Evil 7: Biohazard
First-person aiming and blocking under Molded pressure matters
Silent Hill f
Stamina-based melee with dodges demands real timing
Resident Evil 7: Biohazard leans a little harder on reads, though the gap is small.
Resident Evil 7: Biohazard
Family AI follows scripted stalker scripts, never adapts to you
Silent Hill f
Monsters follow fixed attack patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Resident Evil 7: Biohazard
Limited item locations are unknown on first visits
Silent Hill f
First-run layouts and shrine choices hide information
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Resident Evil 7: Biohazard
Resource crafting, tape management and route sequencing are fully learnable
Silent Hill f
Resource economy and boss patterns converge with study
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.