head to head
Rise of NationsvsWarcraft III: Reign of Chaos
Rise of Nations leans Optimization (Mind & Math); Warcraft III: Reign of Chaos leans Optimization (Grand Arena).
Rise of NationsWarcraft III: Reign of Chaos
Axis by axis
Execution5 vs 7
Warcraft III: Reign of Chaos leans harder on execution: Micro of heroes and units decides fights
Reads7 vs 7
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

