head to head
SoulCalibur V asks more than Rockstar Games Presents Table Tennis, and the gap is optimization.

Execution · Competitive PvP
Rockstar's stripped-down table tennis game, all spin, placement, and rally nerve.

Execution · Competitive PvP
Weapon-spacing execution and live conditioning battles against human opponents.
Rockstar Games Presents Table Tennis leans Execution (Competitive PvP); SoulCalibur V leans Execution (Competitive PvP).
Rockstar Games Presents Table Tennis leans a little harder on execution, though the gap is small.
Rockstar Games Presents Table Tennis
Spin placement and rally tempo demand exacting stick control
SoulCalibur V
Spacing, step timing and just-frame inputs reward trained hands
SoulCalibur V leans a little harder on reads, though the gap is small.
Rockstar Games Presents Table Tennis
Versus rallies are pure placement and spin prediction
SoulCalibur V
Versus humans, conditioning and throw-versus-mid guessing decides rounds
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Rockstar Games Presents Table Tennis
Fully deterministic ball physics
SoulCalibur V
Nothing hidden beyond the opponent's intent
SoulCalibur V leans clearly harder on optimization.
Rockstar Games Presents Table Tennis
Character styles and spin counters are learnable
SoulCalibur V
Frame data, matchup study and ring positioning are deep homework
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.