head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Cinematic Roman brawler centered on parry timing and brutal QTE executions.

Execution · Practiced Mastery
A cel-shaded open-city adventure where you play both Spider-Man and Venom.
Ryse: Son of Rome leans Execution (Practiced Mastery); Ultimate Spider-Man leans Execution (Practiced Mastery).
Ultimate Spider-Man leans a little harder on execution, though the gap is small.
Ryse: Son of Rome
Timing-based parries and execution prompts, forgiving windows.
Ultimate Spider-Man
Swinging momentum and boss chases reward control
Ryse: Son of Rome leans a little harder on reads, though the gap is small.
Ryse: Son of Rome
Enemies telegraph from fixed scripts.
Ultimate Spider-Man
Scripted villains and pedestrians
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Ryse: Son of Rome
Almost fully linear and scripted.
Ultimate Spider-Man
Fixed open city with set events
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Ryse: Son of Rome
Combo multipliers and execution-perk choice are shallowly solvable.
Ultimate Spider-Man
Race routes and combat upgrades are learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.