head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
A cinematic action sequel through Viking-age Iceland.

Execution · Practiced Mastery
An open-world crime game where combat combos and driving skill carry the action.
Senua's Saga: Hellblade II leans Execution (Practiced Mastery); Sleeping Dogs leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Senua's Saga: Hellblade II
Set-piece combat needs timing.
Sleeping Dogs
brawling and driving need timing/aim
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Senua's Saga: Hellblade II
Encounters are scripted.
Sleeping Dogs
scripted enemy AI, no adaptation
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Senua's Saga: Hellblade II
Minimal randomness.
Sleeping Dogs
minor loot and traffic randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Senua's Saga: Hellblade II
Linear progression, few systems.
Sleeping Dogs
upgrade paths and mission routes solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.