head to head

Seven: The Days Long Gone cover artvsThe Elder Scrolls V: Skyrim cover art

Seven: The Days Long GonevsThe Elder Scrolls V: Skyrim

Seven: The Days Long Gone leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).

EXECUTION4 /10READS0 /10VARIANCE3 /10OPTIMIZATION7 /10
Seven: The Days Long GoneThe Elder Scrolls V: Skyrim

Axis by axis

Execution4 vs 3

Seven: The Days Long Gone leans harder on execution: Stealth timing and parkour need moderate hands but forgive mistakes

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 2

Seven: The Days Long Gone leans harder on variance: Unexplored zones and patrols are unknown until scouted, then static

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Seven: The Days Long Gone

full breakdown

The Elder Scrolls V: Skyrim