head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
Stealthier Lara entry leaning into jungle predation and tomb puzzles.

Execution · Practiced Mastery
The acclaimed cinematic action sequel famous for its train and collapsing-building set pieces.
Shadow of the Tomb Raider leans Execution (Practiced Mastery); Uncharted 2: Among Thieves leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Shadow of the Tomb Raider
Stealth takedowns and platforming demand inputs.
Uncharted 2: Among Thieves
Set-piece gunplay and traversal under fire
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Shadow of the Tomb Raider
Guards scripted; alert patterns fixed.
Uncharted 2: Among Thieves
Campaign AI is scripted; MP adds a trace
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Shadow of the Tomb Raider
Light puzzle variant randomness.
Uncharted 2: Among Thieves
Authored spectacle, nothing hidden
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Shadow of the Tomb Raider
Gear, perks, tomb routes solvable.
Uncharted 2: Among Thieves
Encounter knowledge trivializes replays
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.