head to head

Sherlock Holmes: Crimes & Punishments cover artvsThe Curse of Monkey Island cover art

Sherlock Holmes: Crimes & PunishmentsvsThe Curse of Monkey Island

Sherlock Holmes: Crimes & Punishments leans Optimization (Pure Optimization); The Curse of Monkey Island leans Optimization (Pure Optimization).

EXECUTION1 /10READS0 /10VARIANCE4 /10OPTIMIZATION7 /10
Sherlock Holmes: Crimes & PunishmentsThe Curse of Monkey Island

Axis by axis

Execution1 vs 0

Sherlock Holmes: Crimes & Punishments leans harder on execution: Minor minigames, no real dexterity ceiling

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 3

Sherlock Holmes: Crimes & Punishments leans harder on variance: Clues are hidden but fixed until discovered

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Sherlock Holmes: Crimes & Punishments

full breakdown

The Curse of Monkey Island