head to head

Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. the Soulless Army cover artvsThe Elder Scrolls V: Skyrim cover art

Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. the Soulless ArmyvsThe Elder Scrolls V: Skyrim

Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. the Soulless Army leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).

EXECUTION4 /10READS0 /10VARIANCE3 /10OPTIMIZATION7 /10
Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. the Soulless ArmyThe Elder Scrolls V: Skyrim

Axis by axis

Execution4 vs 3

Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. the Soulless Army leans harder on execution: Real-time sword and gun combat needs timing.

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 2

Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. the Soulless Army leans harder on variance: Demon loyalty and encounter RNG are modest.

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. the Soulless Army

full breakdown

The Elder Scrolls V: Skyrim