head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
Tests demon-fusion team building and tactical grid optimization against scripted encounter design.

Optimization · Pure Optimization
Optimizing regional economics and city services to sustain growth without collapsing your budget.
Shin Megami Tensei: Devil Survivor 2 - Record Breaker leans Optimization (Pure Optimization); SimCity 4 leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Shin Megami Tensei: Devil Survivor 2 - Record Breaker
Turn-based menus - hands are irrelevant
SimCity 4
Point-and-click placement; zero reflex requirement
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Shin Megami Tensei: Devil Survivor 2 - Record Breaker
Enemy AI follows mappable priorities, never models you
SimCity 4
Solo sandbox with no adversarial pressure
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Shin Megami Tensei: Devil Survivor 2 - Record Breaker
Demon auction and skill cracks add manageable RNG
SimCity 4
Neighbor city interactions and demand curves add unpredictability
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Shin Megami Tensei: Devil Survivor 2 - Record Breaker
Team building, fusion and grid positioning are deeply solvable
SimCity 4
Budget, ordinances, and transport networks are the core puzzle
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.