head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Practiced Mastery
A side-scrolling shooting test layered over loot-driven loadout optimisation.

Execution · Practiced Mastery
A stylish Shibuya action RPG where dead teens fight for a second chance at life.
Shoot Many Robots leans Execution (Practiced Mastery); The World Ends with You leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Shoot Many Robots
Run-and-gun aiming and dodging carry every level
The World Ends with You
Frantic stylus combat juggling two characters at once
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Shoot Many Robots
Robot hordes follow scripted behaviours, never adapting
The World Ends with You
Noise enemies use fixed attack patterns
Shoot Many Robots leans a little harder on variance, though the gap is small.
Shoot Many Robots
Random loot drops shape each build's options
The World Ends with You
Pin drops random until rates are known
The World Ends with You leans a little harder on optimization, though the gap is small.
Shoot Many Robots
Gear and stat loadout tuning gates harder difficulties
The World Ends with You
Pin evolution, threads, and difficulty tuning reward system mastery
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.