head to head
The Simpsons Wrestling asks more than Silent Hill 2, and the gap is reads.

Execution · Light / Casual
A psychological survival horror game where atmosphere and puzzle-solving matter more than combat.

Execution · Light / Casual
A shallow mashy wrestler where exploiting janky moves beats any deep skill.
Silent Hill 2 leans Execution (Light / Casual); The Simpsons Wrestling leans Execution (Light / Casual).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Silent Hill 2
clunky combat with modest execution demand
The Simpsons Wrestling
Mashy controls with little precision to reward
The Simpsons Wrestling leans clearly harder on reads.
Silent Hill 2
enemies scripted, not truly adaptive
The Simpsons Wrestling
Versus humans involves light habit-reading
Silent Hill 2 leans a little harder on variance, though the gap is small.
Silent Hill 2
fog and enemy placement randomness
The Simpsons Wrestling
Janky collision adds accidental randomness
Silent Hill 2 leans a little harder on optimization, though the gap is small.
Silent Hill 2
puzzle logic and resource use are solvable
The Simpsons Wrestling
Each character's spam-able power move is quickly found
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.