head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Pure Optimization
Maxis simulation where you guide a black ant colony to conquer a suburban yard.

Optimization · Systems & Chaos
Managing willpower resources and armor-strip sequencing under narrative-driven attrition.
SimAnt leans Optimization (Pure Optimization); The Banner Saga leans Optimization (Systems & Chaos).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
SimAnt
Light direct ant control; spider dodging is mild dexterity.
The Banner Saga
Turn-based; willpower spend timing is the sole execution nuance
The Banner Saga leans a little harder on reads, though the gap is small.
SimAnt
Red colony AI is scripted behaviour, never models you.
The Banner Saga
AI follows predictable threat-targeting logic
The Banner Saga leans a little harder on variance, though the gap is small.
SimAnt
Spider, rain, lawnmower and yard events are random hazards.
The Banner Saga
Armor/strength interaction and random narrative outcomes create variance
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
SimAnt
Caste ratios, pheromone trails and expansion order are solvable.
The Banner Saga
Willpower economy and armor-strip sequencing are learnable solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.