head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
A sarcastic British comedy adventure where a teenage wizard rescues an old sorcerer from an evil rival.

Optimization · Pure Optimization
Lateral-thinking puzzle solving that converges to a walkthrough once solutions are known.
Simon the Sorcerer leans Optimization (Pure Optimization); The Secret of Monkey Island: Special Edition leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Simon the Sorcerer
Verb-and-click; zero reflex requirement.
The Secret of Monkey Island: Special Edition
Pointing and clicking has no physical ceiling
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Simon the Sorcerer
Fantasy parodies are static set dressing.
The Secret of Monkey Island: Special Edition
Insult swordfighting is scripted dialogue lookup, not prediction
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Simon the Sorcerer
Some obscure item uses surprise first playthroughs.
The Secret of Monkey Island: Special Edition
Puzzle solutions are hidden information until discovered
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Simon the Sorcerer
Classic inventory puzzle chains with fixed solutions.
The Secret of Monkey Island: Special Edition
Once solutions are known the game is fully solved
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.