head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
Methodical infiltration planning paid off by one well-compensated rifle shot.

Execution · Practiced Mastery
Brutal cinematic stealth-action sequel where execution under pressure decides fights.
Sniper Elite: Resistance leans Execution (Practiced Mastery); The Last of Us Part II leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Sniper Elite: Resistance
Ballistics-compensated shots and stealth timing need steady hands
The Last of Us Part II
Faster, more demanding combat and dodge timing
Sniper Elite: Resistance leans a little harder on reads, though the gap is small.
Sniper Elite: Resistance
Invasion mode adds occasional human cat-and-mouse
The Last of Us Part II
Smarter AI still runs mappable search scripts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Sniper Elite: Resistance
Patrol details are scripted-but-unknown on first infiltration
The Last of Us Part II
First-encounter unknowns only
Sniper Elite: Resistance leans a little harder on optimization, though the gap is small.
Sniper Elite: Resistance
Route planning, sound masking and shot setups reward study
The Last of Us Part II
Crafting economy and encounter route planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.