head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Patient positioning and learned ballistics, executed one careful shot at a time.

Optimization · Practiced Mastery
An open-world co-op shooter about scouting cartel bases and picking the cleanest approach.
Sniper Elite leans Execution (Practiced Mastery); Tom Clancy's Ghost Recon Wildlands leans Optimization (Practiced Mastery).
Sniper Elite leans a little harder on execution, though the gap is small.
Sniper Elite
Steadying long shots against wind and breathing demands precision
Tom Clancy's Ghost Recon Wildlands
Headshots, drone marking, and sync shots reward steady aim
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Sniper Elite
Enemy patrols follow scripts, not adaptive minds
Tom Clancy's Ghost Recon Wildlands
Enemy AI is scripted patrol logic, not adaptive
Tom Clancy's Ghost Recon Wildlands leans a little harder on variance, though the gap is small.
Sniper Elite
Guard positions are scripted-but-unknown on first pass
Tom Clancy's Ghost Recon Wildlands
Patrol spawns and reinforcements add mild unpredictability
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Sniper Elite
Ballistics math, positioning and route planning carry each mission
Tom Clancy's Ghost Recon Wildlands
Outpost approach planning and skill unlocks carry progression
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.