head to head
Star Wars: Republic Commando asks more than Sniper: Ghost Warrior 2, and the gap is optimization.

Execution · Practiced Mastery
Ballistics compensation along tightly scripted sniping corridors.

Optimization · Practiced Mastery
A squad-based Star Wars shooter where commanding your clone team wins battles.
Sniper: Ghost Warrior 2 leans Execution (Practiced Mastery); Star Wars: Republic Commando leans Optimization (Practiced Mastery).
Sniper: Ghost Warrior 2 leans a little harder on execution, though the gap is small.
Sniper: Ghost Warrior 2
Breath control, wind and drop compensation on every shot
Star Wars: Republic Commando
Solid gunplay but squad does much lifting
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Sniper: Ghost Warrior 2
Enemies run scripted patrols and alarms
Star Wars: Republic Commando
Droid AI follows fixed behaviours
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Sniper: Ghost Warrior 2
Wind values randomise individual shot solutions
Star Wars: Republic Commando
Encounters are scripted and repeatable
Star Wars: Republic Commando leans clearly harder on optimization.
Sniper: Ghost Warrior 2
Memorising target sequences and stealth routes carries missions
Star Wars: Republic Commando
Squad positioning and order timing decide fights
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.