head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
Ballistics compensation along tightly scripted sniping corridors.

Execution · Practiced Mastery
Co-op horde shooting spiced with traps and learnable relic puzzles.
Sniper: Ghost Warrior 2 leans Execution (Practiced Mastery); Strange Brigade leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Sniper: Ghost Warrior 2
Breath control, wind and drop compensation on every shot
Strange Brigade
Horde shooting and trap timing need steady aim
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Sniper: Ghost Warrior 2
Enemies run scripted patrols and alarms
Strange Brigade
Mythological hordes are scripted spawns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Sniper: Ghost Warrior 2
Wind values randomise individual shot solutions
Strange Brigade
Relic placements and puzzle rotations vary slightly
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Sniper: Ghost Warrior 2
Memorising target sequences and stealth routes carries missions
Strange Brigade
Trap usage, amulet builds and puzzle solutions reward knowledge
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.