head to head
SuperHot asks more than Sniper: Ghost Warrior 2, and the gap is optimization.

Execution · Practiced Mastery
Ballistics compensation along tightly scripted sniping corridors.

Optimization · Practiced Mastery
FPS scenarios converted into solvable sequencing puzzles by stopped time.
Sniper: Ghost Warrior 2 leans Execution (Practiced Mastery); SuperHot leans Optimization (Practiced Mastery).
Sniper: Ghost Warrior 2 leans a little harder on execution, though the gap is small.
Sniper: Ghost Warrior 2
Breath control, wind and drop compensation on every shot
SuperHot
Time-stops-when-you-stop removes most twitch pressure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Sniper: Ghost Warrior 2
Enemies run scripted patrols and alarms
SuperHot
Red guys follow spawn scripts, not minds
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Sniper: Ghost Warrior 2
Wind values randomise individual shot solutions
SuperHot
Spawn order is unknown on a first attempt only
SuperHot leans clearly harder on optimization.
Sniper: Ghost Warrior 2
Memorising target sequences and stealth routes carries missions
SuperHot
Each level is a solvable movement-and-kill-order puzzle
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.