head to head

SoulCalibur III cover artvsSuper Smash Bros. for Nintendo 3DS cover art

SoulCalibur IIIvsSuper Smash Bros. for Nintendo 3DS

SoulCalibur III leans Execution (Competitive PvP); Super Smash Bros. for Nintendo 3DS leans Execution (Competitive PvP).

EXECUTION7 /10READS7 /10VARIANCE1 /10OPTIMIZATION5 /10
SoulCalibur IIISuper Smash Bros. for Nintendo 3DS

Axis by axis

Execution7 vs 8

Super Smash Bros. for Nintendo 3DS leans harder on execution: precise inputs and combo execution required

Reads7 vs 7

Even - both lean on reads about the same.

Variance1 vs 2

Super Smash Bros. for Nintendo 3DS leans harder on variance: item spawns add randomness

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

SoulCalibur III

full breakdown

Super Smash Bros. for Nintendo 3DS