head to head
SoulCalibur IIIvsSuper Smash Bros. for Nintendo 3DS
SoulCalibur III leans Execution (Competitive PvP); Super Smash Bros. for Nintendo 3DS leans Execution (Competitive PvP).
SoulCalibur IIISuper Smash Bros. for Nintendo 3DS
Axis by axis
Execution7 vs 8
Super Smash Bros. for Nintendo 3DS leans harder on execution: precise inputs and combo execution required
Reads7 vs 7
Even - both lean on reads about the same.
Variance1 vs 2
Super Smash Bros. for Nintendo 3DS leans harder on variance: item spawns add randomness
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

