head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A team shooter where aim and positioning against human opponents controls the map.

Execution · Competitive PvP
Hero-shooter aim and team prediction over objective-based arenas.
Splatoon 2 leans Execution (Practiced Mastery); Star Wars: Hunters leans Execution (Competitive PvP).
Splatoon 2 leans a little harder on execution, though the gap is small.
Splatoon 2
aim and movement decide ink battles
Star Wars: Hunters
Aim and ability timing decide 4v4 skirmishes
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Splatoon 2
predicting human opponent positioning
Star Wars: Hunters
Human squads rotate and bait around objectives adaptively
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Splatoon 2
weapon and map rotation randomness
Star Wars: Hunters
Hero matchup luck matters more than any RNG
Splatoon 2 leans a little harder on optimization, though the gap is small.
Splatoon 2
loadout and turf strategy solvable
Star Wars: Hunters
Hero counters, comps and objective timing reward study
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.