head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Reads · Pure Mind Games
A split-screen trap duel testing prediction of where your human rival hid the bombs.

Reads · Pure Mind Games
A social-stealth murder game about predicting and evading human hunters who hunt you.
Spy vs Spy leans Reads (Pure Mind Games); The Ship: Remasted leans Reads (Pure Mind Games).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Spy vs Spy
Simple movement and item fiddling under time pressure
The Ship: Remasted
Attacks land easily; no aim-heavy ceiling
The Ship: Remasted leans a little harder on reads, though the gap is small.
Spy vs Spy
Guessing where the rival spy laid traps is the core duel
The Ship: Remasted
Stalking and evading a human hunter who models you is everything
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Spy vs Spy
Item locations are hidden information each round
The Ship: Remasted
Hidden quarry identity adds investigative uncertainty
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Spy vs Spy
Trap-and-counter knowledge forms a learnable layer
The Ship: Remasted
Needs management and weapon access reward planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.