head to head
SquadvsStarCraft II: Wings of Liberty
Squad leans Execution (Competitive PvP); StarCraft II: Wings of Liberty leans Execution (Grand Arena).
SquadStarCraft II: Wings of Liberty
Axis by axis
Execution8 vs 9
StarCraft II: Wings of Liberty leans harder on execution: APM, macro, micro-control under pressure
Reads7 vs 8
StarCraft II: Wings of Liberty leans harder on reads: 1v1 ladder vs adaptive humans modeling you
Variance2 vs 2
Even - both lean on variance about the same.
Optimization5 vs 8
StarCraft II: Wings of Liberty leans harder on optimization: build orders, economy curves heavily solved
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

