head to head
Star Wars Episode I: RacervsSuper Mario Odyssey
Star Wars Episode I: Racer leans Execution (Pure Mechanics); Super Mario Odyssey leans Execution (Pure Mechanics).
Star Wars Episode I: RacerSuper Mario Odyssey
Axis by axis
Execution9 vs 8
Star Wars Episode I: Racer leans harder on execution: Boost management at 600mph through canyons is pure hands.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization4 vs 5
Super Mario Odyssey leans harder on optimization: Moon routes and movement tech learnable.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

