head to head
Star Wars Episode I: RacervsTrackMania 2: Stadium
Star Wars Episode I: Racer leans Execution (Pure Mechanics); TrackMania 2: Stadium leans Execution (Pure Mechanics).
Star Wars Episode I: RacerTrackMania 2: Stadium
Axis by axis
Execution9 vs 9
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
Star Wars Episode I: Racer leans harder on variance: Fixed tracks; nothing meaningful hidden.
Optimization4 vs 6
TrackMania 2: Stadium leans harder on optimization: Finding the optimal racing line is half the hunt
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

