head to head

Steins;Gate cover artvsVA-11 Hall-A: Cyberpunk Bartender Action cover art

Steins;GatevsVA-11 Hall-A: Cyberpunk Bartender Action

Steins;Gate leans Optimization (Pure Optimization); VA-11 Hall-A: Cyberpunk Bartender Action leans Optimization (Light / Casual).

EXECUTION0 /10READS0 /10VARIANCE1 /10OPTIMIZATION4 /10
Steins;GateVA-11 Hall-A: Cyberpunk Bartender Action

Axis by axis

Execution0 vs 0

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 1

Even - both lean on variance about the same.

Optimization4 vs 3

Steins;Gate leans harder on optimization: Mapping exact phone responses to unlock the True End is solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Steins;Gate

full breakdown

VA-11 Hall-A: Cyberpunk Bartender Action