head to head
StrangleholdvsUncharted 4: A Thief's End
Stranglehold leans Execution (Practiced Mastery); Uncharted 4: A Thief's End leans Execution (Practiced Mastery).
StrangleholdUncharted 4: A Thief's End
Axis by axis
Execution6 vs 5
Stranglehold leans harder on execution: Slow-motion dive-shooting still rewards aim and style timing
Reads1 vs 1
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization4 vs 3
Stranglehold leans harder on optimization: Style-point economy and Tequila Time management are learnable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

