head to head

Street Fighter II: The World Warrior cover artvsUnder Night In-Birth Exe:Late[st] cover art

Street Fighter II: The World WarriorvsUnder Night In-Birth Exe:Late[st]

Street Fighter II: The World Warrior leans Execution (Competitive PvP); Under Night In-Birth Exe:Late[st] leans Execution (Competitive PvP).

EXECUTION9 /10READS8 /10VARIANCE1 /10OPTIMIZATION5 /10
Street Fighter II: The World WarriorUnder Night In-Birth Exe:Late[st]

Axis by axis

Execution9 vs 8

Street Fighter II: The World Warrior leans harder on execution: Frame-precise inputs and combo timing define every matchup

Reads8 vs 7

Street Fighter II: The World Warrior leans harder on reads: Predicting human opponent's next move is constant and non-convergent

Variance1 vs 1

Even - both lean on variance about the same.

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Street Fighter II: The World Warrior

full breakdown

Under Night In-Birth Exe:Late[st]