head to head
Street Fighter VvsUnder Night In-Birth II Sys:Celes
Street Fighter V leans Reads (Grand Arena); Under Night In-Birth II Sys:Celes leans Reads (Grand Arena).
Street Fighter VUnder Night In-Birth II Sys:Celes
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads9 vs 9
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 7
Under Night In-Birth II Sys:Celes leans harder on optimization: GRD management theory and optimal punish routing are well-documented
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

