head to head

Sunless Sea cover artvsSunless Skies cover art

Sunless SeavsSunless Skies

Sunless Sea leans Variance (Systems & Chaos); Sunless Skies leans Variance (Systems & Chaos).

EXECUTION1 /10READS0 /10VARIANCE7 /10OPTIMIZATION6 /10
Sunless SeaSunless Skies

Axis by axis

Execution1 vs 2

Sunless Skies leans harder on execution: Slow locomotive combat asks little of the hands

Reads0 vs 0

Even - both lean on reads about the same.

Variance7 vs 6

Sunless Sea leans harder on variance: Hidden map, random events and unknown story branches dominate

Optimization6 vs 6

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Sunless Sea

full breakdown

Sunless Skies