head to head
Super Mario OdysseyvsTony Hawk's Underground
Super Mario Odyssey leans Execution (Pure Mechanics); Tony Hawk's Underground leans Execution (Practiced Mastery).
Super Mario OdysseyTony Hawk's Underground
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
Super Mario Odyssey leans harder on variance: Almost no randomness in level design.
Optimization5 vs 6
Tony Hawk's Underground leans harder on optimization: Mission and score-line routing remain solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

