head to head
Tribes 2 asks more than Super Mario World, and the gap is reads.

Execution · Pure Mechanics
Precise jump execution across fixed levels with secrets to memorise.

Execution · Pure Mechanics
Classic large-scale CTF shooter built on momentum physics and absurd projectile leads.
Super Mario World leans Execution (Pure Mechanics); Tribes 2 leans Execution (Pure Mechanics).
Tribes 2 leans clearly harder on execution.
Super Mario World
Perfect inputs trivialise every jump, spin and cape flight
Tribes 2
Skiing physics and disc-jumping aim define the skill ceiling
Tribes 2 leans clearly harder on reads.
Super Mario World
Scripted Koopas adapt to nothing
Tribes 2
Team PvP with adaptive human flag runners
Tribes 2 leans a little harder on variance, though the gap is small.
Super Mario World
Levels are fixed; nothing hidden survives one playthrough
Tribes 2
Visible battlefield, deterministic physics
Tribes 2 leans a little harder on optimization, though the gap is small.
Super Mario World
Secret exits and route knowledge add a modest solvable layer
Tribes 2
Base assets, vehicles, and route planning reward team strategy
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.