head to head
Wild Guns Reloaded asks more than Super Mario World, and the gap is variance.

Execution · Pure Mechanics
Precise jump execution across fixed levels with secrets to memorise.

Execution · Pure Mechanics
A gallery shooter testing aim and dodge reflexes against scripted enemy waves.
Super Mario World leans Execution (Pure Mechanics); Wild Guns Reloaded leans Execution (Pure Mechanics).
Wild Guns Reloaded leans a little harder on execution, though the gap is small.
Super Mario World
Perfect inputs trivialise every jump, spin and cape flight
Wild Guns Reloaded
Aiming and dodging dense bullet patterns drives every stage
Wild Guns Reloaded leans a little harder on reads, though the gap is small.
Super Mario World
Scripted Koopas adapt to nothing
Wild Guns Reloaded
Enemies are scripted, not adapting to you
Wild Guns Reloaded leans clearly harder on variance.
Super Mario World
Levels are fixed; nothing hidden survives one playthrough
Wild Guns Reloaded
Spawn timing adds mild chaos
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Super Mario World
Secret exits and route knowledge add a modest solvable layer
Wild Guns Reloaded
Learning patterns and weapon use aids survival
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.