head to head
Super Smash Bros. Brawl asks more than The Ship: Remasted, and the gap is execution.

Reads · Competitive PvP
The Wii entry whose slower pace and infamous random tripping pushed Smash toward defensive mind games.

Reads · Pure Mind Games
A social-stealth murder game about predicting and evading human hunters who hunt you.
Super Smash Bros. Brawl leans Reads (Competitive PvP); The Ship: Remasted leans Reads (Pure Mind Games).
Super Smash Bros. Brawl leans clearly harder on execution.
Super Smash Bros. Brawl
Slower engine lowers the ceiling but spacing still needs hands.
The Ship: Remasted
Attacks land easily; no aim-heavy ceiling
The Ship: Remasted leans a little harder on reads, though the gap is small.
Super Smash Bros. Brawl
Defensive bait-and-punish yomi dominates its floaty neutral.
The Ship: Remasted
Stalking and evading a human hunter who models you is everything
The Ship: Remasted leans a little harder on variance, though the gap is small.
Super Smash Bros. Brawl
Random tripping injects genuine uncontrollable RNG into movement.
The Ship: Remasted
Hidden quarry identity adds investigative uncertainty
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Super Smash Bros. Brawl
Matchup knowledge and ledge play reward study within a campy meta.
The Ship: Remasted
Needs management and weapon access reward planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.