head to head

Super Smash Bros. Brawl cover artvsTowerFall Ascension cover art

Super Smash Bros. BrawlvsTowerFall Ascension

Super Smash Bros. Brawl leans Reads (Competitive PvP); TowerFall Ascension leans Execution (Competitive PvP).

EXECUTION6 /10READS7 /10VARIANCE3 /10OPTIMIZATION4 /10
Super Smash Bros. BrawlTowerFall Ascension

Axis by axis

Execution6 vs 8

TowerFall Ascension leans harder on execution: Arrow aim, dodges, and arrow catches are razor-tight

Reads7 vs 7

Even - both lean on reads about the same.

Variance3 vs 3

Even - both lean on variance about the same.

Optimization4 vs 3

Super Smash Bros. Brawl leans harder on optimization: Matchup knowledge and ledge play reward study within a campy meta.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Super Smash Bros. Brawl

full breakdown

TowerFall Ascension