head to head

Super Smash Bros. for Wii U cover artvsWinning Eleven: Pro Evolution Soccer 2007 cover art

Super Smash Bros. for Wii UvsWinning Eleven: Pro Evolution Soccer 2007

Super Smash Bros. for Wii U leans Execution (Competitive PvP); Winning Eleven: Pro Evolution Soccer 2007 leans Execution (Grand Arena).

EXECUTION7 /10READS7 /10VARIANCE2 /10OPTIMIZATION5 /10
Super Smash Bros. for Wii UWinning Eleven: Pro Evolution Soccer 2007

Axis by axis

Execution7 vs 7

Even - both lean on execution about the same.

Reads7 vs 6

Super Smash Bros. for Wii U leans harder on reads: Ledge-trap and landing-trap guessing against humans never converges.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization5 vs 6

Winning Eleven: Pro Evolution Soccer 2007 leans harder on optimization: tactics and formations are learnable systems

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Super Smash Bros. for Wii U

full breakdown

Winning Eleven: Pro Evolution Soccer 2007