head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
Methodical puzzle-solving through a fixed, story-driven mystery.

Optimization · Pure Optimization
A dark adventure game about a suicidal woman granted immortality to hunt five psychopaths.
Syberia: The World Before leans Optimization (Pure Optimization); The Cat Lady leans Optimization (Pure Optimization).
The Cat Lady leans a little harder on execution, though the gap is small.
Syberia: The World Before
Pointing and clicking demands nothing physical
The Cat Lady
Side-scrolling adventure controls require no dexterity
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Syberia: The World Before
No adversary exists
The Cat Lady
The Parasites are story antagonists, not adaptive opponents
Syberia: The World Before leans a little harder on variance, though the gap is small.
Syberia: The World Before
The mystery is hidden information revealed on rails
The Cat Lady
Mild unknowns in puzzle solutions on a blind playthrough
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Syberia: The World Before
Mechanical puzzles each have a single discoverable solution
The Cat Lady
Adventure-game puzzles have fixed discoverable solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.