head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Pure Mechanics
Classic Tetris execution under audiovisual flow, speed still decides everything.

Execution · Pure Mechanics
An arcade hybrid testing precise orb control and dodging under scripted bullet pressure.
Tetris Effect leans Execution (Pure Mechanics); Touhou Rei'iden: The Highly Responsive to Prayers leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Tetris Effect
Piece placement under speed and Zone timing is the whole test
Touhou Rei'iden: The Highly Responsive to Prayers
Controlling the orb while dodging dense fire demands precise inputs
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Tetris Effect
Solo experience with no opponent to model
Touhou Rei'iden: The Highly Responsive to Prayers
Bosses and cards are scripted, not adaptive
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Tetris Effect
Randomised bag is bounded and quickly mappable
Touhou Rei'iden: The Highly Responsive to Prayers
Orb physics bounce unpredictably moment to moment
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Tetris Effect
Stacking theory and Zone usage have known optimal lines
Touhou Rei'iden: The Highly Responsive to Prayers
Learning stage layouts and boss patterns helps but hands decide
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.