head to head

The Curse of Monkey Island cover artvsThere Is No Game cover art

The Curse of Monkey IslandvsThere Is No Game

The Curse of Monkey Island leans Optimization (Pure Optimization); There Is No Game leans Optimization (Pure Optimization).

EXECUTION0 /10READS0 /10VARIANCE3 /10OPTIMIZATION7 /10
The Curse of Monkey IslandThere Is No Game

Axis by axis

Execution0 vs 1

There Is No Game leans harder on execution: Clicking is trivial by design

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 3

Even - both lean on variance about the same.

Optimization7 vs 6

The Curse of Monkey Island leans harder on optimization: inventory logic puzzles are fully solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

The Curse of Monkey Island

full breakdown

There Is No Game