head to head
Total War: Warhammer asks more than The Elder Scrolls V: Skyrim, and the gap is reads.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.

Optimization · Pure Optimization
Combining campaign economy optimization with real-time battle micro and army-composition depth.
The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization); Total War: Warhammer leans Optimization (Pure Optimization).
Total War: Warhammer leans clearly harder on execution.
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Total War: Warhammer
Real-time battles demand unit micro, flanking, and spell timing
Total War: Warhammer leans clearly harder on reads.
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
Total War: Warhammer
Human PvP adds reads; AI follows static attack patterns on campaign
Total War: Warhammer leans clearly harder on variance.
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
Total War: Warhammer
Random campaign events and hero skill rolls add moderate variance
Total War: Warhammer leans a little harder on optimization, though the gap is small.
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
Total War: Warhammer
Army composition, skill tree routing, and campaign economy are deeply solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.