head to head
Neither is simply harder - they are hard in different places. The Elder Scrolls V: Skyrim demands more execution; Tropico 4 demands more variance.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.

Optimization · Pure Optimization
Juggling rival faction demands and island economics to keep your dictator in power.
The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization); Tropico 4 leans Optimization (Pure Optimization).
The Elder Scrolls V: Skyrim leans clearly harder on execution.
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Tropico 4
Decree-clicking requires no dexterity
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
Tropico 4
Faction AI follows fixed ideological scripts, not player modeling
Tropico 4 leans clearly harder on variance.
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
Tropico 4
Random events and election outcomes inject meaningful uncertainty
Tropico 4 leans a little harder on optimization, though the gap is small.
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
Tropico 4
Balancing factions, treasury, and production chains is the core loop
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.